wtfbadboardgames

Nazi’s! Tiny Flags! Old people! 

Nazi’s! Tiny Flags! Old people! 

This game look horrifying in both its content and its boredom factor… I didnt think it was possible to combine the two.

This game look horrifying in both its content and its boredom factor… I didnt think it was possible to combine the two.

This one actually caused a minor scandal. Maybe I’m desensitized at this point cause it just didn’t seem that bad. 
Note! Ill be posting a second one shortly to make up for the lack of 4pm post yesterday. 

This one actually caused a minor scandal. Maybe I’m desensitized at this point cause it just didn’t seem that bad. 

Note! Ill be posting a second one shortly to make up for the lack of 4pm post yesterday. 

I almost admire the people who made this for the sheer crack value of it. Almost.

I almost admire the people who made this for the sheer crack value of it. Almost.

Nothing says honoring a tragedy like a bad board game.

Nothing says honoring a tragedy like a bad board game.

Why do people keep annoying this snake?

Why do people keep annoying this snake?

Pure class

Pure class

Hey hey hey!

Hey hey hey!

Ok there is an actual candle spot on the board where a candle has to go. I don’t know how I feel about this.

Ok there is an actual candle spot on the board where a candle has to go. I don’t know how I feel about this.

From boardgamegeeks : 
Life as a Blackman is a game with a political message: It’s harder than you think to be young and black. Players all start as 18 year old black males either in Glamourwood, Black University, the Military, or in the Ghetto. Through die rolls, players work their way through the randomly selected starting areas and into Downtown, an approximation of life in the real world. Players may find themselves going to Church to right past wrongs, or spend time in Prison for making bad decisions. The first person to reach the Freedom space at the top of the board wins.

From boardgamegeeks : 

Life as a Blackman is a game with a political message: It’s harder than you think to be young and black. Players all start as 18 year old black males either in Glamourwood, Black University, the Military, or in the Ghetto. Through die rolls, players work their way through the randomly selected starting areas and into Downtown, an approximation of life in the real world. Players may find themselves going to Church to right past wrongs, or spend time in Prison for making bad decisions. The first person to reach the Freedom space at the top of the board wins.